Mostrar fuente | Construido en |
---|---|
Resolución por ojo | 2160 x 1200 px |
tecnología de visualización | OLED |
Campo de visión | 110.0 ° |
Frecuencia de actualización | 90.0 Hz |
Peso | 380.0 g |
---|
Alimentado a través de USB | Sí |
---|
Conexión de auriculares | Auriculares incorporados |
---|---|
Accesorios Suministrados | Controlador de movimiento |
Bluetooth | Sí |
---|---|
HDMI | Sí |
USB | Sí |
Tipo de conector USB | USB |
Número de USB 2.0 | 1 |
Número de USB 3.0/3.1 (Gen 1) | 3 |
The Touch controllers rule -- but that doesn't necessarily make the Oculus Rift the best VR system you can buy.
Oculus Rift is a more affordable desktop PC-powered VR headset
Issues big and small, and that's before we get into the Facebookening of this thing.
A great new tracking system and some smaller trade-offs
The Oculus Touch is the best virtual reality motion control system we've tested, putting the Rift functionally on par with the Vive at a much lower price.
Touch takes Oculus Rift to new levels, but can it match HTC Vive?
does Touch match the Vive and to a lesser extent, Sony's PlayStation VR, when it comes to room-scale functionality?
The most accessible VR headset gets better.
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